Casual turn-based rogue-lite with an abstract, dream-like theme
Glittering Light is a casual turn-based rogue-lite with an abstract, dream-like theme. The goal is to get as far as possible, collecting glitter for score along the way, and avoiding the nightmares. A typical playthrough lasts 5 to 15 minutes, but the game doesn't have a last level — and the levels never repeat.
This page is home to the original text-based game, that can be played in a terminal emulator, and the native port of the same.
Python edition:
Native port (2020):
As of 2025, the native port no longer builds in Haiku. It might not build at all anymore.
Both editions are open source under the MIT License (included in the files).
You can usually find me on IRC, in the #ctrl-c channel of tilde.chat, or see inside the archives for my e-mail. Would love to hear from you either way. See also:
Last modified on . More text games