Casual turn-based rogue-lite with an abstract, dream-like theme
Glittering Light is a casual turn-based rogue-lite with an abstract, dream-like theme. The goal is to get as far as possible, collecting glitter for score along the way, and avoiding the nightmares. A typical playthrough lasts 5 to 15 minutes, but the game doesn't have a last level — and the levels never repeat.
This page is home to the original text-based game, that can be played in a terminal emulator, and the native port of the same.
Python edition:
Native port (2020):
All editions are open source under the MIT License (included in the files).
You can usually find me on IRC, in the #ctrl-c channel of tilde.chat, or see inside the archives for my e-mail. Would love to hear from you either way. See also:
Last modified on . More text games